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Creating 3-D Animation: The Aardman Book of Filmmaking

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    Creating 3-D Animation: The Aardman Book of Filmmaking
    Creating 3-D Animation: The Aardman Book of Filmmaking
        Peter Lord, and Brian Sibley (Hardcover - Nov 23, 2004)
    Buy New: $35.00 $5.80     8 Used & new from $5.52

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    Editorial Reviews

    Product Description:
    Creating 3-D Animation, originally published in 1998 and based on the work of Nick Park and Peter Lord of Aardman Animation, creators of the wildly popular Wallace and Gromit short films, has become required reading for animation courses around the world. In addition to being the most thorough treatment of 3-D puppet animation, also known as stop-action animation, the book was the first complete how-to guide that catered to both novices and experienced animators.

    Since the book was published, Aardman released Chicken Run, its first feature film and an enormous box-office success. Also during that time, the studio began to rely more heavily on computer graphics. This revised edition brings Aardman's technology and achievements up to date. With 32 additional pages that include techniques developed during the making of Chicken Run and a further exploration into the use of computer graphics-a necessity now for animators-this edition remains the best book on the art of puppet animation and a must-have for all animators and animation junkies. AUTHOR BIO: Peter Lord, with partner David Sproxton, founded Aardman Animation in 1976. He has received several Academy Award nominations for his work on Wallace and Gromit, Chicken Run, and Creature Comforts. Brian Sibley is a writer and broadcaster who has written extensively about Aardman, including Abrams' Chicken Run: Hatching the Movie. Nick Park joined Aardman in 1986. His Oscar-nominated A Grand Day Out (1989) introduced the world to Wallace and Gromit.


    Customer Reviews

    Average Customer Review
    4.5 Customer Rating



    5.0 Customer Rating awesome resource, November 18, 2009
    By john W (kansas)
    You might expect Ardman would hold back some of the keys to the temple, but this is really a great resource for anyone interested in the step by step process of claymation/stop motion animation. Fantastic book.



    5.0 Customer Rating One of the best, April 15, 2009
    By Daniel Werneck (Belo Horizonte, Brazil)
    It is very rare to see a motion picture company like Aardman open so many secrets to the audience like this. The book is very interesting, and shows a lot of real tricks I didn't see anywhere else. Besides, the long chapter about the history of puppet animation is essential to anyone interested on this subject. A must for both fans and aspiring animators.



    4.0 Customer Rating Short and concise, November 6, 2006
    By Daniela Moiguer (Bs As, Argentina)
    Good review of the history of stop motion and a great introdutction into making stop motion movies, though not too deep. Some explanations are rather short and not everything is explained. Good price and quality.



    4.0 Customer Rating Good, but no bible, October 24, 2005
    By Nicholas B. Hilligoss (Oakleigh, Victoria Australia)
    An excellent book for fans of Aardman and those wanting a basic overview, but only fair for those looking for detailed information on how to create their own stop-motion films. Susanah Shaw's book comes closer to being the "bible" for puppet animators. But there are at least 6 crafts involved in stop motion, each deserving of a book in themselves, so no single volume can cover it all in detail. Worth buying, but don't expect it to be the all-in-one answer.



    5.0 Customer Rating Cracking Good Book, Gromit!, November 27, 2004
    By AnimatedAdventures.com (Seattle, WA, USA)
    Aardman is one of the most admired animation studios around, known by animators and regular people alike as the creators of beloved clay animation characters like Wallace and Gromit, and the "Creature Comforts'" pent-up zoo cat ("I need space!"). This book will be devoured like candy by anyone wanting a closer look. The text provides a well-rounded animation primer, but it's the pictures that really make this book such a valuable reference. Clay characters are removed from their backgrounds and depicted clearly in frame-by-frame movement sequences that demystify even the complex animation sequences. It also offers practical advice on building characters and other handy tips for animation production. If you are doing clay animation of your own, you'll refer to this book again and again. In the UK this book is titled "Cracking Animation" for the cheese-loving Wallace's favorite complement.



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