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How to Cheat in Adobe Flash CS4: The art of design and animation

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    How to Cheat in Adobe Flash CS4: The art of design and animation
    How to Cheat in Adobe Flash CS4: The art of design and animation
        Chris Georgenes (Paperback - Apr 16, 2009)
    Buy New: $39.95 $26.37     12 Used & new from $19.99

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    Editorial Reviews

    Product Description:
    Need to solve problems quickly to develop creative projects to time and to budget? Want to hone your Flash skills so you can concentrate on your animation? Then How to Cheat in Flash is for you! Chris Georgenes shows how to work from the problem to the solution - from the viewpoint of an animator who has been commissioned to create a job and is working to a deadline. With his in-depth knowledge of the little-known secrets used by the pros to produce creative, professional animations, Chris is THE go-to guru for designers and animators who want to create great animation, applications or motion design with Flash.  This accessible, practical book and CD package is such a goldmine of artistic inspiration, timesaving practical tips, tricks and step-by-step walkthroughs that you'll wonder how you survived without it.

    * Bestselling How to Cheat coverage of Flash CS4 - a proven format for successful learning.
    * Learn a myriad of tips and tricks based on real-life working methods to help you work faster and more efficiently.
    * Work from the problem to the solution, to gain the best possible results from Flash.


    Customer Reviews

    Average Customer Review
    4.5 Customer Rating



    5.0 Customer Rating Very Good Book, November 13, 2009
    By M. Alicea (Orlando, Fl)
    This book was recommended by my flash professor and I believe it was a very good buy. It is easy to follow and I it has very good step by step instructions with images. I would highly recommend this book to anyone.



    5.0 Customer Rating True Project-Based Learning, October 20, 2009
    By B. Borucki
    Despite the title, this book is an excellent guide to learning Flash techniques that take advantage of both standard Flash tools and new features of Flash CS4. Though generously illustrated real-life examples, you can learn professional techniques that will save time and extend your creative potentials. A great resource for both beginners and Flash professionals.



    5.0 Customer Rating How to Cheat In Flash, October 5, 2009
    By Tari Fullerton
    This is a great book showing very usable techniques to get you learning flash. Very easy to read for those who are more visually oriented--and the tutorials are very easy to follow. Also lots of good references included!



    5.0 Customer Rating Great addition to your Flash & Actionscript library!, September 14, 2009
    By designer (Irvine, CA United States)
    I purchased this book as a source of inspiration and addition to my text book on Flash SC4 for my Flash class. I wasn't disappointed! The book is a great collection of tricks and step-by-step short instructions on classic and motion tweens techniques and some Actionscript 3.0 as well. There is a whole chapter on the helpful plug-ins and extentions for your Flash CS4 exploration. Great book to use along with your favorite manual-type books on Flash to keep your creative juices going.



    5.0 Customer Rating LOVE THIS BOOK, September 13, 2009
    By Dawn Kravagna (Maple Valley, WA United States)
    I love, love, love this Flash animation book! There are lots of great how-to instructions in some basic Flash animation effects. However, this book is not for the beginner. You need to have a grounding in how to use Flash before you can successfully follow this tutorial book without feeling frustrated. There are some basic techniques explained in Chapter One, such as how to draw basic shapes and use the brush tool and trace bitmaps, but you'll be tempted to move on too quickly to the more cool and spectacular effects, such as creating fireworks or using bones to make figures dance. There is also some ActionScript coding, and it's best to have some familiarity with using the programming language firstly. I was able to use the book to create the fireworks effects as part of a Fourth of July cartoon for my website, but I think I would have been confused if I was a novice Flash user.

    I am an artist, not a programmer, so I can always appreciate computer books that are well-laid out and clearly explain how to create animation and effects. This is also a good book for persons strong on the programming/ActionScript side of Flash but want to learn how to improve their animation skills. The accompanying CD is helpful and there is an image index of what is on the CD. There are Twelve Chapters and it is profusely and attractively illustrated in lovely colors. It's a great resource for saving you some time trying to figure out how to create some basic effects. It's not going to teach you how to create games, for example, but is more geared toward basic animation and effects that can be incorporated into your website or Flash-based cartoon.

    As above, Chapter One reviews some basic techniques to create images and keep the size files down for laying a foundation for more complex animations later in the book. Chapter Two reviews the envelope tool and how to successfully distort a bitmap. This lays the foundation later in the chapter for more complex stretching and warping effects, such as rotating a playing card.

    Chapter Three was very helpful to me, as in my prior Flash classroom experience, masking was scarcely touched upon but a strong knowledge of masking is a very useful skill to have in creating some cool effects. After reading how to rotate a globe of our planet, I was surprised how easy it was, yet I had not considered doing it using the method that the author details. I can hardly wait to try this effect on my newest incarnation of my book website.

    I won't go into too much more detail so I'm not handing the contents over to the author's competitors.

    There are chapters on motion tweening, basic character animation, sound recording, using video, and Quicktime. There is some room in the book given to how to create other effects with Flash-related and sound editing programs, so not all of the information is immediately useful with just Flash CS4 (a little over a chapter's worth). There is information on how to create some weather effects, a basic walk cycle, page turns, lip synching, and basic movie type of effects (such as the iris effect) which can help get you running with your own animated cartoon. There is some basic information on IK animation in Chapter Twelve, which helps you get started, but I'd really like to see a book focusing just on tutorials on this new, and really cool, tool in this latest incarnation of Flash, because I lack the time to do a lot of experimentation.

    Another thing I really like about this book is that it shows how to not only import and use video, but also how to export your Flash file to video, something other books I own lack. It does not tell you how to export for use on particular mobile devices. I recommend Adobe flash CS4 Professional On Demand by Johnson for this (linked below).

    This won't be the ONLY Flash CS4 book you'd like to own, because it doesn't go into details about every aspect of Flash CS4, but it's a great jumping off point and a great addition to your Flash book library. For the nitty, gritty just how to do just this one part of Flash, I recommend this book, Adobe Flash CS4 Professional on Demand which I'll review later.

    I rate myself as an intermediate Flash User, so I cannot say how useful this book would be to advanced users.



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